Friday, November 9, 2007

Splinter Cell: Pandora Tomorrow Speed Run Part 4 - Part 1

Duration: 07:00 minutes
Upload Time: 2007-06-19 21:20:52
User: bigboss643
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Description:

This is a speed run for Splinter Cell: Pandora Tomorrow on the Xbox. I did not do this speed run. I got it from www.speeddemosarchive.com. I got it for all those Splinter Cell fans out there, and non-fans alike. So please don't accuse me of copyright infringement, or plagurism. Enjoy. Timing note: the time from when the game starts to save until the loading screen begins to fade back into the game is excluded from the timing, but the long loading screens are included. Best time, normal mode: 1:11:45 by Wesley 'Molotov' Corron on 11.12.04, done in 53 segments, with segments appended together into the 8 levels. Author's comments: At first, I didn't think this game could be done under the 7 hour time "limit". Man, I was wrong. This game doesn't like you going too fast at times, and it acts up...causing some weird results (especially level 2's last checkpoint). At the end, I think the last checkpoint could be better, but it's hard when the last 3 guards won't leave themselves open. I got lucky when I fell down onto the walkway with the ND133...I hit a rail on the way down so I didn't have to sit through the landing animation. I also used a little trick to climb up the elevator cable faster, which you'll notice when you see Fisher's leg go through the wall. O_o Overall, I'm happy with this run, and hopefully you'll enjoy it.

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